Console exclusive content sucks. We just have to come out and say it.
Hello, Geeky Travelers! After some of this year's E3 announcements, I couldn't help but notice that console exclusive content will not be going away. With games like Destiny and Call of Duty, gaming communities split every time they create exclusive maps or guns for one console. It doesn't make sense to anyone but the people staring at the bottom line.
Sony's PlayStation has been a major culprit. PlayStation has a commanding lead in the video game space with over 70 million units sold as of December 2017. This lead gives them the leverage they need when it comes to buying out studios and their exclusive content. Xbox can't keep up with Sony's budget.
There is no doubt that companies need third-party developers. After all, it's not sustainable for these hardware companies to also handle all their own software. If Nintendo couldn't do it alone with the Wii U, what makes you think that PlayStation and Xbox can do it?
Now with Nintendo's newest console, the Switch, they have gained a lot of help from third party devs. They didn't do it with just their great new piece of hardware, but they did it with their IP. In 2007, Nintendo teamed up with Sega to create Mario & Sonic at the Olympics. This is where Nintendo started to show a little leniency with their property. Allowing third-party companies to use Nintendo's beloved characters in their ideas. The only condition being that the game would come to Nintendo Hardware. Nobody can argue that that is not fair.
Ubisoft's Mario + Rabbids Kingdom Battle came to the Switch on August 2017. What Ubisoft did with Nintendo's characters has been received with critical success. The game was produced and developed by Ubisoft with a little input from Mario creator, Shigeru Miyamoto. They have even announced a Donkey Kong expansion that is coming on June 26, 2018. Mario + Rabbids has helped open the door to other companies to ask for Nintendo's blessing.
Bethesda's Elder Scrolls V: Skyrim came to the Switch in November 2017 after already launching on other console platforms. Besides purchasing for the mobile aspect of the Switch console, those who bought the game received exclusive Zelda content. Your Skyrim avatar could dawn the Champion's Tunic, Hylian Shield, and Master Sword. The Elder Scroll series respects the Zelda property here. Both games feature exploration and sword combat.
On Monday, June 11th, 2018, Ubisoft's announced that Starlink: Battle for Atlas is coming to multiple consoles pm October 16th, 2018 but with exclusive Nintendo content. Star Fox will be in the game with a Starlink ship. This surprise news made us all happy! Nobody is upset that we can't play as Fox on the PlayStation 4 and Xbox One version of the game. We can't be mad because Fox is a Nintendo character.
While I will be the first to admit that I will never be a fan of exclusive content, I can justify why Nintendo characters will never be on another console. Nintendo has built a reputation for cool characters and fun games. They have earned their iconic status. While we don't know of the business side of the exclusive content deals that Nintendo has made, we can see that they do invest some of their IP into the project. They want to make sure that the game respects their characters and their character's backgrounds. So until Destiny 2 or Call of Duty comes out with a Nathan Drake DLC pack for my PlayStation 4, I will continue to complain about exclusives.